Just another small patch. Some minor attempts at optimization, let me know in the comments if the performance is any better. (or worse…)
- Walking up stairs should be improved.
- Added a gamma slider. Only has an effect on the in-game view, not the UI elements, due to how I've set up the screenspace effects. This was the quickest solution for now.
- Added a camera sway toggle.
- You can no longer quit or restart after the death countdown has started.
- Changes in AI code that should make the game run a bit better. (Hopefully won't make the enemies do weird stuff too much)
- Bunch of other minor changes.