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Hello, Survivors![/p][p][/p][p]One of the key focuses of this update is synchronizing part of the Early Access content with the Beta Version. We hope this allows players who previously experienced only the Beta Version to directly experience the recent optimizations and adjustments we’ve made to the game.[/p][p]Of course, this is still not the final version. The game remains in active development, and our next development phase will focus on building a core system that delivers a more gradual progression and deeper sense of immersion. More content will be revealed in future updates, so stay tuned![/p][p align="start"][/p]
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New Feature
- [p]Added new items: Improvised Grenade and Improvised EMP Grenade[/p]
- [p]Added crafting recipe for the Improvised Grenade, which can now be crafted through the Scholar[/p]
- [p]Added crafting recipe for the Improvised EMP Grenade, which can now be crafted through the Electrician[/p]
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Fixes & Adjustments
- [p]Fixed an issue where some items would disappear after loading a save[/p]
- [p]Fixed an issue where the enemy Fixer would cause combat to freeze after using its repair skill[/p]
- [p]Adjusted the hit and dodge calculation formulas[/p]
- [p]Adjusted the EXP and CV rewards at the end of each run[/p]
- [p]Adjusted the selling prices of all items[/p]
- [p]Adjusted the material requirements for some crafting recipes[/p]
- [p]Adjusted the sound effects when entering normal battles[/p]
- [p]Adjusted the sound effects for all firearms[/p]
- [p]Adjusted the sound effects for the Mutant Scientist and Mutant Security[/p]
- [p]Adjusted the player character’s hurt and death sound effects[/p]