Cyber Knights: Flashpoint

Cyber Knights: Flashpoint Update #64: Street Stubborn

Version
Update #64: Street Stubborn
Version Date
Jan. 17, 2026
Links

Patch Notes

Update #64: Street Stubborn

[p][/p][p]Knight and mercs, we're here with our third update in a series of updates adding new recruits to the game, along with previous recruit balance improvements and another important balance change to the Skyrise Hit missions, addressing the last piece of major feedback we've received about that mission types balance. It is great to be churning out new content for the game, and we're excited to keep this going at a good pace to keep expanding, deepening and richening the content set of the game, for free, for you, no DLC.[/p][p align="start"]If you are enjoying the streaming of free updates and expansions for the game, please take a minute to leave a review [/p][p][/p]

Our Save Game Policy and Updates

[p align="start"]Since you'll always be seeing a lot of updates around here, we want to reiterate our saved game policy so everyone understands our commitment to your games. No saved game will ever be invalidated by an update. All new content and features will be added immediately to all saved games (with the reasonable exception of New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for many years and games. We stand by it. So do not stress about the deluge of updates that is coming your way - heist on my good heisters.[/p][p][/p]

New Underworld Hub Vanguard

[p]We are wrapping up the third in a trio of new Underworld Hub recruits, adding a Vanguard to the Sniper and Cybersword that were released in the last week. This brings a second Vanguard to the options in the Underworld Hub with new Traits, special recruitment choices and enemies and friends. We'll let you discover the rest and make choices on their Traits and backstory tags.[/p][p align="start"]We're excited to keep pushing steadily on the recruit count in Underworld Hub until we have at least 2 options per class.[/p][p][/p]

Recruit Trait Rebalance

[p]With some of the latest recruits coming online, we've taken a chance to look over their new Traits as well as those of older recruits to ensure everything is staying in sold balance. We've reduced some of the stats in the Rebuilt Killer Trait to bring it better in line with other recruit Traits and also improved the Attribute bonuses in the Terminal Retrovirus Trait to properly offset its -4 Strength penalty.[/p][p]Finally, we tweaked the appearance of the newly added Sniper recruit because oddly he was looking too close to the new game Agent EX.[/p][p][/p]

Skyrise Balance: Secondary Bodyguards

[p]In the Skyrise Hit mission, we've made a really important change to how secondary bodyguards work. A secondary bodyguard is a set of bodyguards who are spawned separately from the VIP. These bodyguards will close in rapidly on the VIP moving to "Protect the asset!"[/p][p]Primary bodyguards are spawned at the same time as the VIP and stay in a little swarm around them.[/p][p]Before Update #64, the Alert level of all VIP and Bodyguards was instantly shared. If you shot a bodyguard and they became Alerted, then the VIP becomes immediately Alerted. This rule makes a lot of sense for the primary bodyguards, but when a set of secondary bodyguards arrive halfway across the map, it no longer makes sense.[/p][p]For Update #64, we've tweaked the rule to say that primary bodyguards and VIP instantly share Alert Level changes while secondary bodyguards do no share Alert Level changes with the VIP or other Bodyguards.[/p][p][/p]

v2.4.25 - #64: Street Stubborn - 1/18/2026

[p] - Added new Underworld Hub recruit option - ex-McKellen Vanguard and internal affairs deserter[/p][p] - Added balance issues in Skyrise Hit - bodyguards who are arrive in separate spawns from VIP do not immediately share status changes with VIP/primary bodyguards[/p][p] - Improved attributes for Trait Terminal Retrovirus to offset the -4 Strength debuff[/p][p] - Reduced Trait Rebuilt Killer to bring it into balance with other Traits[/p][p] - Improved default appearance for Retired Sniper recruit [/p][p] - Fixed map bugs and sight lines and cover shield issues with certain props[/p][p] - Fixed reported typos across a wide variety of storylines[/p]