Dark and Light

Dark and Light Oct.14 Patch Update

Version
Oct.14 Patch Update
Version Date
Oct. 14, 2018
Links

Patch Notes

Oct.14 Patch Update

Greetings, Adventurers in Ganereth,


We have received many player reports about bugs and issues that are currently troubling your gameplay. We are working as soon as we can to fix these issues so that we can provide a better gameplay experience for our players.

We welcome you to follow our upcoming patch announcements to get the latest update about Dark and Light.

We have another Dark and Light patch coming at 12:00 am PDT on Oct. 14. This patch will focus on balancing numbers and fixing bugs. Please keep an eye out for you items and tames.You can check the list of changes in the below:


• Balance the issue of Owl Shapeshifting draining stamina too quickly. Owl Shapeshifting Rune will now be active for 10 minutes once cast, and its flying duration is adjusted to 1-2 minutes.

• Fix the issue where incarnation stone will lose its stamina when characters are getting attacked. Incarnate into Satyr or Gorgon comfortably and defeat your enemy!

• Adjust the durability for the four mythical artifacts. Notably, Bow of Gorgon will now last much longer as allow you to fire more shots without consuming arrows.

• Fix bugs where the quests about crafting boss Summoning Stone and crafting Summoning Stone.Elite Kasha cannot be completed.

• Fix localization in quests so that the quest goals are displaying the correct information.

• Adjust the spawning levels for Kasha and Boglord in Kasha Forest so that these creatures pose a lesser threat to new players venturing in this area.

• Reduce the frequency of heavy breathing noise when characters are running so that you are less likely disturbed by it.

• Fix Kasha’s incorrectly low damage. Tamed Kasha should now have higher damage growth than its wild counterpart.

• Fix an issue where Gorgon-incarnated characters are unable to use Rune of Healing and other runes.

• Fix an issue where Gorgon-incarnated characters cannot use food consumables.

We have collected a lot of feedback from our players, but unfortunately we are not able to have all those issues fixed and pushed live at one time. We will continue working on fixes and optimization and we welcome your feedback and thoughts.

Thank you so much!