Darkest Hour: Europe '44-'45

Darkest Hour: Europe '44-'45 8.0.10

Version
8.0.10
Version Date
July 8, 2018
Links

Patch Notes

[RELEASE] v8.0.10 - New Features and Quality-of-Life Additions

We're back again with another update!

To start off this list, there are a couple new constructions, the Dragon's Tooth, and the exciting new Vehicle Pool which allows a well organized team to deploy vehicles closer to the front-lines.

In addition, the logistics mechanics have gotten a considerable number of tweaks to hopefully steer players toward more realistic behavior:
  • Supply caches now generate less supplies and share a supply generation pool (the more caches you have, the less supplies will be generated per cache).
  • Supply caches must now be placed 300 meters apart (was 200m).
  • Each team's main spawn now contains a indestructible supply cache with a high capacity (8000) and regeneration rate.
On the quality-of-life side, we have made some significant improvements:
  • Player models now have LODs, which should increase client FPS dramatically on high population servers.
  • Infantry can now carry multiple grenade types at once.
  • Squad leaders and assistants are now able to see where their team's other squad leaders are on the situation map.
  • Weapon pickups will no longer disappear if players are nearby.
  • There is now an "auto-join squad" button (/), and a "squad menu" button (P).
  • Unassigned players are now prompted to join squads.
  • Unassigned players are no longer able to take roles other than Rifleman.

See you on the battlefield,
Darklight Games