Darkest Hour: Europe '44-'45
Darkest Hour: Europe '44-'45 8.4.2
Version Date
Jan. 9, 2019
Patch Notes
[RELEASE] v8.4.2 Update Release Notes
We are back at it! Here are the changes:
The Good
- New Main Menu
- New background image
- Handles different aspect ratios (4:3 & 16:9) better (no longer stretches image)
- Now has a frame limiter (to help prevent coil whine on your hardware)
- Added a control for toggle run (no default bind, can be bound under Controls > Movement)
- Fixed a bug where constructions would be virtually immune to direct HE impact damage.
- Added an experimental feature to Hattert_Advance we are calling Objective Spawns
- The nearest linked secured objectives act as a spawn point for the team
- If no issues occur we will implement this feature on more Clash maps
- Increased the options for internet rate (now has experimental 30000 rate option)
The Bad
- Squad Leaders now receive 25 instead of 50 points when a squadmate spawns on their rally point. This change was made because squad leaders would almost always massively out-score the rest of their squad due to the high point value of players spawning on rally points.
The Ugly
- Removed DH_ATWeapons.u package
- This package has been deprecated since v6.0 and was kept around for backwards compatibility with custom levels. However due to a bug in the UT2004 engine, it was discovered to be creating invalid references and data in map files which could lead to larger file sizes, instability, and made maintenance on these levels more difficult.
- Note To Server Administrators!
- Custom levels that reference DH_ATWeapons.u will now require DH_ATWeapons.u as a custom file on the server. Either that, or the custom levels will need to be updated to remove these references (Contact [DH]Theel on our Discord for more information and instructions). You can download the DH_ATWeapons.u package here. Place the file in your server’s DarkestHour/System folder.