Darkest Hour: Europe '44-'45

Darkest Hour: Europe '44-'45 9.13.2

Version
9.13.2
Version Date
Oct. 3, 2021
Links

Patch Notes

Patches v9.13.2-v9.13.3

Updating levels for today's event.

v9.13.2 Changelog



# Maps ## Arnhem Bridge Push (credit to Mad Death Hound) - Added x2 6pdr AT guns in the same spots they were in the real battle. - Reworked lighting and skybox to make the map sunny/day time. - Increased fog distance. - Changed fog colour and fixed bugs with the fog - Added more detail to the "bridge-end" house. - Re-named all the objectives. - Added more destroyed vehicles to the bridge. - Added smoke and fire actors on ruined vehicles. - Added more boats. ## Ginkel Heath Push - Reworked lighting and fog. - Added 2 new barn buildings (credit to 20mmNormandy/Pvt Winter for the long barn). - Added some miscellaneous static details to the map. - Added some new fire and smoke emitters. - Added several Flakvierlings and a single Flakwagon. - Reworked roles for both teams. ## Oosterbeek Advance: - Swapped sides: Allies are now defending. - Removed tanks from the Allied team. - Reworked objectives and added 1 new objective. - Re-balanced roles. - Added spawn protection minefields to both teams. [url=https://github.com/DarklightGames/DarkestHour/releases/tag/v9.13.2]GitHub[/url]

v9.13.3 Changelog



# Maps ## Arnhem Bridge Push - Lighting fixes. - Disabled bloom. - Fixed missing spectator camera. ## Ginkel Heath Push - Lighting fixes. [url=https://github.com/DarklightGames/DarkestHour/releases/tag/v9.13.3]GitHub[/url]