Dash Blitz has a brand new menu system! This much more conventional system allows you to quickly and easily select your fighters and vote on stages.
You'll notice a number of locked spaces in the character and stage select menus. Consider them 'reserved spaces' - I've said all along Dash Blitz will have 20 playable characters come v1.0, and every one of those fighters deserves their own home stage. Those empty spaces are my commitment to that promise.
Dash Blitz v0.6 is still a while off - unfortunately, life gets in the way. Much as I'd like to be bringing you substantial improvements every other month, this time we just have to settle for UI upgrades. Still, it's amazing what a difference something simple can make in the long run, so I hope you enjoy it!
General Improvements
- Replaced the Lobby entirely with an expanded form of the old "Quick Lobby", dividing options up into their own sections.
- Added Training mode - now when you're in Versus, you're not able to proceed without at least two fighters present. To scout out stages, navigate to the Training option instead. You'll find yourself a dusty old punching bag to test your moves out on, wherever you go!
- Made character icons when the camera zooms out larger, to make it easier to identify characters from a distance.
- Revamped item spawns to stop the camera from jerking around.