Datura Time

Datura Time 1.02

Version
1.02
Version Date
Feb. 24, 2025
Links

Patch Notes

v1.02 Update

Updates and fixes for V1.02:

Trainyard Helicopter Boss: - Re-wrote helicopter boss AI logic to make it more exciting, compatible with updated player auto aiming, and to prevent player cheesing behaviour.

Bug fix - If player auto-locks onto an enemy and the enemy goes out of locking range, the aimer is still red.

Bug fix - If player starts aiming when no enemies are in range, and an enemy gets into range, the auto aiming locks onto the nearest enemy, but the player is no able to cycle additional enemies in range without breaking aim first and re-aiming.

Removed accuracy modifier from RPG that sometimes causes the RPG rocket to explode at the player when instantiated for firing.

Re-configured the level layout for Train 2 for improved NPC pathfinding and environment navigation.

Forest 1: Player can now shoot through wooden panels of sniper towers.

City 1_1: Instructions - changed instructions "use cover" to "stand behind cars and other objects to avoid getting shot"

Spetz: Make turret/sniper spetz no longer shoots back immediately after being shot - minor random range delay is introduced.