Rifles and Assault Rifles can now shoot through zombies/mutants and their bone armour. The first hit deals Headshot or Body Damage as normal, but subsequent hits deal Pierce Damage instead.
Each weapon also has a stat called Pierce Targets, this decides the maximum number of zombies or mutants that can receive the Pierce Damage. Hitting bone armour counts as one target.
Most Rifles have 3 or 4 Pierce Targets, and Assault Rifles have 1
Pierce Damage can be increased both from skills and from equipped items.
If your Pierce Damage is higher than your normal damage, your normal damage will be raised to the same level.
Additional Updates:
You can now buy random level 60 elite weapons from the Dead End Store for 100k each.
If your Cleave Damage is higher than your normal damage, your normal damage will be raised to the same level.
Ronin's Blade has had it's damage and clip size buffed.