Deadwater Saloon Prologue

Deadwater Saloon Prologue Deadwater Saloon - Updates (August 5-6)

Version
Deadwater Saloon - Updates (August 5-6)
Version Date
Aug. 6, 2022
Links

Patch Notes

Deadwater Saloon - Updates (August 5-6)



Thanks for the feedback all, both positive and negative.

Here's the changes made thus far over the last two days in response to reviews and forum posts:

  • Fixed bug with achievements not triggering anytime after a game is saved or loaded
  • NPCs have no chance of being a nemesis right after moving in
  • Can now attempt to befriend nemesis characters (this was restricted before)
  • Removed opinion penalties from failing in befriending a townsperson
  • Lowered cost of road repair from $150 to $50
  • Fixed a bug on character creation screen where attributes could be increased past 100
  • Added more labels to show that town supplies will not replenish if the road is in disrepair or blockaded
  • Night sky is not so black - natural lighting added during nighttime
  • Fixed small bug with birds sometimes freezing
  • Increased frequency of travelers coming into saloon
  • Slight increase in low-level booze prices
  • Increased starting attribute points for player characters
  • Adjusted town growth for the prologue and demo versions of the game
  • Fixed several reported bugs with events

More to come.