Death Toll

Death Toll Update 23548

Version
Update 23548
Version Date
March 5, 2018
Links

Patch Notes

Update 23548

We've been busy updating the game, but we haven't written a release notes in more than a month, so I thought I'd make a list of things we've done. If you haven't played in a while, I think you'll be surprised with how much the game has improved!

  • Huge amount of stability fixes.
  • Full implementation of Team Play
  • Randomize character appearance with hair color and facial hair
  • New chase camera for vehicles
  • Support steam invitations, and joining friends games
  • Keep waypoints from jumping around
  • Many sound improvements
  • Make sure that when players leave the game, they drop their items
  • Improve time of day transitions
  • UI improvements
  • Fixed issue with guns being wildly inaccurate
  • Switch solution for decals. Now you can see bullet holes, etc.
  • Added blood spray, and scorch mark decals
  • Added a tutorial
  • Remove "Host" and "Join" buttons in favor of "Play" button, since all games are identical, and you can join your friends using the steam invitation/join system.
  • Improve the accuracy of bullet collisions on some complicated objects (guard towers and such)
  • Hold vehicles for a time before they respawn, and make sure they won't kill anyone when they come back.
  • Fix many, many issues with item spawning
  • Fix pickup drops when player dies in a vehicle
  • Don't "leak" items from the game
  • Fix issues with ragdolls in vehicles
  • Make sure the bloody construction helmet works!
  • Improve some models
  • Fix a large amount of particle issues
  • Added some achievements
  • Reduced the poly count of clothing pickups
  • Fix issues with bullets and grenades under water
  • Improve wakes on the boats
  • Added separate Voice Volume slider.
  • Added a new building