[p]These changes are based on your feedback. We truly appreciate your activity and attention — thanks to you, the game keeps getting better. Please keep sharing your impressions and ideas![/p][p]
Weapons[/p]
- [p]Reworked recoil for all automatic weapons (AK, MAG, Vector) — they handle much better and feel less frustrating.[/p]
- [p]Minigun — recoil fully reworked.[/p]
- [p]Minigun — damage per shot significantly increased.[/p]
- [p]Double-barrel Shotgun — slightly adjusted recoil and increased max ammo.[/p]
- [p]Pump Shotgun — damage reduced.[/p]
- [p]MAG — damage per shot increased.[/p]
[p]
Perks[/p]
- [p]Conditioning and Second Wind renamed to Bigger Health and Regenerator.[/p]
- [p]Bigger Health now stacks twice (from 100 HP to 150 and 200).[/p]
- [p]Double Shot — fixed a bug where activating the perk unintentionally increased weapon fire rate.[/p]
- [p]NEW PERK — Rapid Fire: increases weapon fire rate and reload time (does not stack).[/p]
[p]
System Changes[/p]
- [p]Power-ups now show their names when you hover over them.[/p]
- [p]Reduced ally revive time (easier to save teammates).[/p]
- [p]Several enemies have been strengthened.[/p]
- [p]Improved connection quality between players.[/p]
- [p]Added a video tutorial to the main menu.[/p]
[p]
Bug Fixes[/p]
- [p]Reduced the likelihood of the double-reload bug.[/p]
- [p]Fixed the “Maximum Perks” achievement — it now works correctly.[/p]
- [p]Removed several spots that allowed leaving map bounds.[/p]
- [p]Fixed an issue that prevented connecting to another player.[/p]
[p]This is only the beginning! More patches and improvements are coming.
Stay tuned for news.[/p]