Hey everyone!
We've seen your bug reports and we're here with the first batch of fixes. I'll list the changes in this build and I'll quickly go over what we're working on next! Please keep the bug reports coming, send all your crash logs and output logs to lex@ragesquid.com so we can have a look at what's going on and fix it!
Changes:- Added Portuguese and Estonian translations.
- Added dirt bumps to Highlands for more interesting off-road action.
- Added the option to rebind keyboard controls.
- Added the option to report broken level generations while playing. Seeing a flying tent, a tree on the track, or anything weird going on in the level? Let us know!
- Added a link to the Liquicity (OST) youtube channel in the Community menu.
- Added a 'Golden Run' achievement. Obtained by finishing a complete run without bailing.
- Most definitely did NOT add new redeemable codes.
- Made tweaks to particles and to the forest environment, may result in minor performance gain.
- Anti-exploit: made sure a level can't be farmed by alt+f4'ing out of a bail.
- Anti-exploit: disabled nodes behind the player on the world map so you can only move forward, to prevent Rep farming.
- Bugfix: fixed a serialization issue when resuming a session after a crash/alt+f4.
- Bugfix: removed Rep bonus when finishing a practice run.
- Bugfix: updated a few grammar mistakes in translations.
- Bugfix: fixed tents & cars floating in the air.
Currently working on:- Performance (high priority).
- Crashes/stability (high priority).
- Steam leaderboards bug.
- A different way of implementing the Rep system (will update you when we know more about this).
- An alternative to practice mode. Possibly allowing the player to play with all variables (health/stunts/modifiers/steepness/etc).
- Tools for speedrunning.
If you want to keep up to date with the known issues and our current plans, join our
Discord, or have a look at the
Roadmap!
More soon!
Much love,
RageSquid & Friends
UPDATE: Anyone who quit the game using Alt + F4 before the update might find that when they boot the game up again, they're now stuck at the level select screen. We're putting out a fix soon to stop this happening! In the meantime, you can use this quick workaround:
http://steamcommunity.com/app/681280/discussions/0/1693788384128913984/UPDATE 2: The above bug has been fixed for Windows users. Mac and Linux users still have to apply the above fix until we are able to push new builds. Should be early next week!