Desert Revenant

Desert Revenant 1.0.2

Version
1.0.2
Version Date
Oct. 30, 2022
Links

Patch Notes

1.0.2 Patch notes

Hello all ! 1.0.2 is out !

Check out the patch notes below:

Balance:

  • Reduce Mana cost of Atonement by 1.
  • Increased normal and amplified damage of Soul Kindle.
  • Increased amount of damage absorbed by Plague Shield by 1.
  • Reduced the Mana cost of Trauma by 1.
  • Increased the chance of the Scorpion Guard targeting minions instead of the player.
  • Reduced Moonshadow Max HP by 10%.
  • Jinns summoned by Jinn of Creation will now wait a turn before attacking.

Bug Fixes:

  • Fixed a bug where the Moon King would not use an extra attack during Full Moon phase if stunned.
  • Fixed a bug where Eternal Dragon would not have Decay if it was affected by Serenity.
  • Fixed a bug where Second Sight would sometimes not be able to be used with 1 Mana.
  • Fixed a bug where the Hand of Destiny perk would not be triggered if picked at the end of a Storyline.
  • Fixed a bug where transforming a card could add then purge the exact same card.
  • Fixed a bug where players were sometimes able to click multiple times on the same potion at the merchant.
  • Fixed a bug where some affixes were overlapping on the connectors.
  • Fixed a bug where Moonshadow was affected by Lifeblood from Soul Kindle.
  • Fixed a bug where the Shadow Image would drop to 0 HP during Coalescence.
  • Fixed a bug where hovering over the Summon intent would preview a creature in the middle of the battlefield.
  • Arrows over characters when hovering over enemy intent will now be better represented.
  • Fixed a bug where a default card would show up in some random encounters if the player's deck did not satisfy the conditions.
  • Fixed a bug where Jinn of Darkness would not be able to target anymore if Perpetual Rock would be sacrificed by the Leper.
  • Desecrate's second upgrade will now correctly apply 3 Lifeblood to all enemies.

Performance:

  • Slightly reduced stuttering in the Main Menu.

Art:

  • Added a particle effect for the "Rebirth" passive

Quality of Life:

  • When hovering over curses, players can now see their description in the Curse menu even if they are still locked.
  • When an enemy cannot be targeted, the warning text will now appear as: "No possible targets" instead of "Cannot use this card".
  • Greatly increased the speed of scrolling between pages of the Scoreboard.

We appreciate all of your constant feedback to keep on improving the game! We will soon post a new Dev update to let you all know about the progress for the big update!