Desert Revenant

Desert Revenant 1.1.5

Version
1.1.5
Version Date
March 18, 2023
Links

Patch Notes

1.1.5 Patch notes

Below are the notes for the latest update:

Bug Fixes


  • Fixed a bug where cards could not be used during the first turn of the second phase of the Dunestalker fight.
  • Fixed a visual bug where the invulnerable particle would not be displayed in the second phase of the Dunestalker fight.
  • Fixed a bug where Soul of Desolation could in extremely rare circumstances use Crystallize on an ally minion if it has untargetable.
  • Fixed a bug where Queen Cobra would use Constrict on all allies if the Perpetual Rock curse would be active.
  • Fixed a bug where the "Accept the offer to trade" option would not purge a random card when chosen in the "My Lords" random encounter.
  • Fixed a bug where a corrupted card would appear if the Eternal Summoner would return upgraded minions.
  • Fixed a bug where using the Transform option while having the Holder of Ruins curse would remove the Immovable statues from the deck.
  • Fixed an issue where leaving the game and re-entering at the Wish Jinn would heal the player again.
  • Fixed a bug where the portrait of the enemy in the enemy inspect would sometimes show the wrong portrait.
  • Neophyte's Recovering Blades will now successfully apply on Neophyte instead of instantly healing.
  • Added missing text in the first upgrade of Ethereal Duel.
  • Added missing text in an option of the random encounter: "My cousin the Jackal".
  • Fixed a bug where switching characters in the Spellbook would showcase the previous character's cards.

Quality of Life


  • Added a number counter on the Rebirth passive in order to better track it.
  • Added feedback when hovering over the Deck, Reputation and Settings icons.
  • Removed the unnecessary Mana Cost from the Immovable statue cost.
  • When picking the Hand of Destiny perk, the purge panel will now immediately spawn instead of having to close the Reputation window.

Game Balance


  • Scorpion Guard's Glance of Terror will now add 2 stacks of Vulnerable and 2 stacks of Enfeeble instead of 4 stacks of Vulnerable.