Greetings, Volunteers!
New patch is here!
We have improved madman AI, rebalanced some aspects of the ingame economy, changed repair system and many other changes and fixes, you can read the details below.
Changes & Additions
- Trader item and pricing variety re-balanced.
- Added Trader item rotation - items available for sale now change once a day (in-game).
- Added new Traders outside of Oasis.
- Quest (Main, Side and Daily) rewards re-balanced.
- Re-balanced scrap received for recycling and used for item repair.
- Changes to Weapon Repair system - you can repair items a limited amount of times (the amount is based on weapon rarity), and the durability itself represents amount of hits. Damage penalty happens on weapon break (zero durability).
- Improvements to enemy’s “Sight” and “Detection” mechanics.
- Madman improvements - new attacks, added variety, overall damage increase
- Sapsi is now more aggressive
- Respawn rate of all the enemies in the “Hospital” location was increased.
- Creature Trophies now can be “Researched”, which increases the creature’s rank in Monstrum
- You can now craft Bullets - the item recipe and ingredients are sold by Mikhail (chance to appear in rotation)
- Backpack tier 3 recipe added - you can find it in “Chernovsk” location.
- Unseen before paranormal entities and events now roam the Island.
- Some mod ingredients now spawn more often.
- Recipes for Tier 2 - Tier 4 Armor and Mods reworked
- Enemies now no longer drop “Boxes of Scrap”
- Locked chests now have a bigger rate of having rarer items inside.
- Prologue reworked, Victor Ognin voice-over changes, some dialogue duration decreased.
- Added new sound-based “scares”, which will now show up across the Island.
- Enemies now enter the attack-specific animation by chance, not every time an attack lands.
Fixes
- Localisation fixes and improvements
- Level design fixes: more than 20 problematics spots fixed - places where a Player could get stuck, holes in the terrain, items flying in the air etc.
- Sound fixes: Madman sound effects re-sampled and re-balanced in terms of volume; re-balanced volume and duration of UI sounds.
And of course, if you’re enjoying the game - please don’t hesitate to give us a review!🇺🇸🇬🇧Please write your comments in English only
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Новость и обсуждения на русском в официальном сообществе Вконтакте