Hello, Volunteers!
Next patch will be out tomorrow. We need some more time to test and finish all the changes we have planned. There will be new types of weapons and enemies. Thank you for your patience.
Here is a list of changes for that patch.
New features and changes
- Localization to brazilian portuguese language.
- Players can craft and use grenades, throwing knives, molotovs, flares, chem lights.
- In the equipment menu players can use the hotbar for items, you can equip meds, food and water, and throwable weapons in it.
- We have added new interface element, quick access wheel where you can choose equipped weapons and items from the hotbar.
- New class of madmen was added. They use torches and may set player on fire. You can meet them at night time.
- New light soldiers can set player on fire with the modified mace.
- Marauders can set the player on fire with the molotovs.
- New QTE mechanic to stop the burning when enemies have set you on fire.
- General improvement of the AI — blocking, attacks, debuffs for the player.
- Improved group fighting for the NL soldiers and marauders. They can surround players and attack together.
- Changed the sound of the max stress level.
- Added the sound of a new trophy.
Fixes
- Problems with the texts in interface and on the road signs — fixed.
- Small fixes in the russian and english localization.
- Several fixes of flying objects and places where players can get stuck.
- Rebalance, optimization and changes to the radius of the sounds.
And of course, if you’re enjoying the game - please don’t hesitate to give us a review!🇺🇸🇬🇧Please write your comments in English only
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Новость и обсуждения на русском в официальном сообществе Вконтакте