Hello, Volunteers!
New patch is here.
New features and changes- Pneumatic elevators are added to the game — fast travel system. After you fix it, you can travel to the second station for a small fee (this way you can only move along one line from point A to B and back).
We don’t plan adding free fast travel between all the locations, we think it will have a negative impact on the exploration and make the game too casual. With the current system it will be much easier to travel longer distances if you need it.
- Updated UI for crafting and inventory — we received a lot of feedback about clarity of craftable items and item descriptions in the inventory. We tried to fix the problems and make these screens more friendly.
- The ruptures will change their positions more frequently during a session.
- Changed the starting screens of the game ( you can skip logos).
- Changes to the custom settings UI — we have changed the names and descriptions of different options. Players should be able to understand what each option means now.
- Optimization of many assets.
- Increased quality of icons in the UI.
Fixes- Ranged weapons had problems with the durability in the UI — fixed.
- Small fixes to several sounds.
- Small fixes in several locations.
- There was a problem with the interface in the prologue, some items could not be looted because of it — fixed.
- If the special animal needed for a side quest ran away too far, players could not find it after a restart of the game — changed, now the animal will respawn in its initial spawn point at the start of the game.
- It was impossible to make a modification using the Stick from the bunker alpha — fixed.
And of course, if you’re enjoying the game - please don’t hesitate to give us a review!🇺🇸🇬🇧Please write your comments in English only
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