Greetings, Volunteers!
The latest patch has just been released - see the full list of additions & fixes below:
New features and changes- We have changed the way locations are loaded, this should improve the load speed and decrease the freezes.
- Optimizations of different locations: Southern Bay Pier, Lighthouse, Ray-2, Mokhpererabotka Station, Oasis, P.I.T. and many small changes of the southern part of the island. This is not the last patch with optimizations, the work will continue.
- New side quest “Church”. You can get it from Michael in Oasis. It is available after you finish the “Podzemka” quest.
- On the status screen you can see how much health, water or food will be given by the selected item.
- Updated the visuals of the “Tesla” modification.
- Oasis is populated by neutrals only.
- If an NPC can be interacted with during a quest, you can see it in the UI now.
- Maniac is 50% stronger now.
- Increased the rewards for the Hunter.
Fixes- Engineer requests the correct number of items for the “Podzemka” quest.
- There was no description of the available actions with the locked containers — fixed.
- Weight of boxes was too big — fixed.
- Sergei’s diary was added into the inventory during the quest “Madness” — fixed.
- When interacting with a retranslator the craft window opened — fixed.
- Markers for the craft benches, monoliths and retranslators quests are updated.
- Added quest markers to the side quests.
- Experience gains were displayed not correctly — fixed.
- Some enemies had wrong reactions to the weapon modifications — fixed.
- There was a bug when players could kill the Maniac before they received the task — fixed.
- Main quest had to be chosen again in the journal after a task was finished — fixed.
- Effects on the status screen stayed after the end of duration — fixed.
- There was a problem with the legs of the character when he was standing near a wall — fixed.
And of course, if you’re enjoying the game - please don’t hesitate to give us a review!🇺🇸🇬🇧Please write your comments in English only
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