Various changes implemented in this update. Mostly fixes for mechanics and some balancing adjustments on items that weren't working as expected.
Balancing tweaks & other changes:
- Orders per hour calculation adjusted. Rating factors into potential additional orders.
- Group size (parking lot upgrade) properly factoring into orders.
- Rating calculation adjustment. Rating cap factors in total # of active menu items.
Squashed Bugs:
- Firing an employee after a roll and using their dice.
- Upgrade level not applying correctly upon loading a save.
- Weekly stats summary screen.
- Using a special "Cook" dice on cold foods.