Dig or Die
Dig or Die 0.058
Version Date
April 28, 2015
Patch Notes
Update v0.058
I just released a new minor update:
GENERAL:
- Add localization in French, Chinese, Portuguese-Brazil, German and Italian. You can choose your language in the steam properties of the game. And you are most welcome to help translating into other languages! Check the game local files to get the localizations files and send me your translation to contact@gaddygames.com, i'll add your language to the game and thank you very much!
- Steamworks is now implemented to get the game selected language.
- We can now place dirt. But only above natural background, to fill a hole. And you cannot replace broken stone either. Otherwise all the physics challenges would become useless.
BUG FIXES:
- Fix the cut sounds very annoying bug, and the fall sound stereo bug
- Fix a big lag in the world generation (growing plants part), and ingame (but less visible) too .
- Remove the fishes initial damage
- Cannot place backwalls behind a block anymore
- Try to avoid big perfect packs of monsters (where you though there were only 1 and in fact there were 20 packed together)
BALANCE:
- Add one metals crap (it means one more turret and no more stuck with not enough metal left to build the AutoBuilder MK2… unless you build the MK1…)
- Player is now slowed down when falling through platforms
MINOR CHANGES:
- Fix a bug with AI messages displayed too early
- [E] can be pressed from a bit further away
- Air bar now displays over the character
- Fix AI message display first-frame bug
- Saving during the night quits menu so we can read the message
- Music paused when game is minimized
- Properly display the grass border over the dirt border
Now i'm going to start working on the first major update v0.1!
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Edit: now v0.058 with Italian and German!