Dig or Die

Dig or Die 0.13

Version
0.13
Version Date
Sept. 21, 2015
Links

Patch Notes

v0.13 update just released!

This is the last minor update before I work on v0.2.

The main change is the weapon reloading system that has been replaced by an overheating one. However i'm still not sure about this system… ideas and feedbacks are most welcomed!
Especially on the idea of replacing the overheating lock by a cooldown time increase - check the discussion here: http://steamcommunity.com/app/315460/discussions/0/523897277924945472/

And here is the complete list of modifications and improvements:

Dig or Die v0.13



GENERAL
- Replace the weapon clip/reloading systems by a heating one. Add heating feedback on cursor
- Add range indicator for turrets and auto-repair turretes (when choosing a position to place it)
- Improve graphic performances (about +13% global FPS on my computer)
- Add slow water evaporation (depending of the light) and plants absorbtion
- Now possible to replace a wall by another one without destroying it first
- Improve Ants movement: no more jumping, handle better the movement on outdoor
- Improve forces system on ground/walls that are almost flat - forces are better spread
- Add links to the wiki/forum/twitter in the home screen
- Add steam basic steam stats: game progression (Tiers) and time played.

BUG FIXES
- Don't reset saved inputs at load anymore!
- Can save at night in Peaceful mode
- Jetpack bar doesn't overlap HP bar anymore
- No more falling damage on dead units
- Fix wrong tooltips of item in item bar when over an item in inventory
- Fix ants pathfinding

GRAPHICS
- Improve display of trickling water from a ceiling
- Improve display on platforms (no more side-anchored when natural background - new sprite for left & right anchored case)
- Add bullets particles on ground impact
- Add crack sprite for damaged blocks different than the "force" crack

MINOR
- Modify texts (turrets & weapons tooltips & help, related to the cooldown)
- Update Russian, Japanese, English & French texts
- Add an AI sentence about the water not being water
- Fix help text and miniaturizor description