Dig or Die

Dig or Die 0.2

Version
0.2
Version Date
March 14, 2016
Links

Patch Notes

Road to v0.2!

Sorry for the lack of news recently! With the various fixes for v0.1x, the preparation of the graphic make-over and a week of vacations I took, I took some delay on my planning. But I'm fully back to work and thing are going to move forward again! So here are the news:

- I started working on the major (and only real) technical challenge of the v0.2, the lava. I'll not give too much details, but it's working just fine :-)
Here is what it looks like for now:

And wait to see it moving… v0.2 is going to be hot!

- All v0.2 new monsters and items are now defined! So there will be 4 new monsters (+ 2 variations), 2.5 new bosses (I'll keep this "0.5" as a surprise!), 49 new items (11 devices, 7 weapons, 5 defenses, a few machines, and the rest as minerals, plants and loots). I might add more on minor updates later but that is what is planned for now for v0.2

- The graphic make-over work will start tomorrow! I initially wanted to wait for it to be completed before publishing it, but that would force me to maintain olds arts while doing changes for the new ones. So finally I'll release what will be already done in v0.2! Probably most of the scenery, but not yet the items, monsters and player. Another advantage is that it will permit you to give early feedbacks about it, so we can do modifications and improvements in later updates.

Here it is for now. More news soon! And I'll try to start again my daily dev blog (on twitter mostly), as it was a good way to push me to work harder so I get some interesting things to show you!
So don't hesitate to follow the progress on one of those pages:
Twitter: https://twitter.com/GaddyGames
Facebook: https://www.facebook.com/gaddygames?fref=ts
TigSource: http://forums.tigsource.com/index.php?topic=50414.0
Canard PC (french): http://forum.canardpc.com/threads/87121-Dig-or-Die-v0-1-%28A-K-A-Flood-Simulator-2015%29?referrerid=908