Wow! Two weeks fly, but even if it was short we managed to bring you in this new update a full overhaul of the game. Alpha Build 0.6.8.0 (a.k.a. the amazing one) is just live. We hope it blows you away when you play it!
In terms of gameplay only minor tweaks have been done but visually is a whole new game. We are not done yet as we want to still improve but this is getting close to the final visual style we want to achieve.
Looking forward to your feedback, have fun!
Dimension Drive Alpha Build 0.6.8.0 Changelog
New:- Level 2-1 graphics completely redesigned
- Level 2-2 graphics completely redesigned
- Level 2-3 graphics completely redesigned
- New "comic style" shader for environment pieces
- Level 1-2 background special effects
- Level 1-3 background special effects
Updates:- New implementation for Main Menu, Cutscenes, Warp Loading and Mission Report (code improvements).
- Level 2-1 minor tweaks
- Level 2-3 minor tweaks
- …way more awesome!
Fixes:- Solved issue "Enemies firing from outside the screen"
- Solved issue "enemies being spawned at the bottom of the screen when starting the level"
- Solved issue - workaround "Do not allow player to move or input till the respawn process has ended."
- Solved issue "Fix enemies respawning at "weird positions" after dying"
Known issues:- After playing level 2-3 some enemies may not orient properly to their path.