Dimension Drive

Dimension Drive Update #27: Launch date February 16 confirmed!

Version
Update #27: Launch date February 16 confirmed!
Version Date
Jan. 28, 2017
Links

Patch Notes

Update #27: Launch date February 16 confirmed!



Hello everybody!!

This is the first update of the year and we bring you some huge news! Dimension Drive is launching in Early Access on February 16. If you haven't seen it yet, here's the trailer:

https://www.youtube.com/watch?v=2tQw9K_beXQ

In this build we have been mostly working on cleaning up some bugs, adding new music tracks to world 1 and removing the worlds that are not completed for the Early Access release. Our idea is to keep the default builds as clean and polished and possible. We will use the experimental branch (develop) to push test builds with test levels only for those who dare to try things that may be completed broken.

Like this boss in world 2 that we have started but it's not yet ready (it will come hopefully in the next build).



Dimension Drive Alpha Build 0.7.2.1 Changelog

New:
  • New music in world 1
  • New bullets for Burst enemies
  • New bullets for Starfire enemies
  • New bullets for turrets
  • New bullets for boss 1 slow attack

Updates:
  • Removed world 3 from build until it is complete
  • Music in cut-scenes is back

Fixes:
  • 330 - Add Shake STEP to boss
  • 321 - Level Initial sound … playing many times
  • 313 - Enemy Custom paths not working

Known issues:
  • Pausing in Inverse Drive will stuck the ship in inverse, hitting the Inverse Drive button again fixes it.