Dimension Drive

Dimension Drive Update #28: Pre-release build!

Version
Update #28: Pre-release build!
Version Date
Feb. 2, 2017
Links

Patch Notes

Update #28: Pre-release build!



Hello everybody!!

Here we are again with an update! Today we bring you the pre-release build. This build represents the first one that resembles close enough what we have in mind for the release one that will come in 2 weeks. There is still tons of polish and some content we'll try to push until the very last day but this one comes with pretty big changes. All levels have been tweaked in terms of graphics and special FX. Moreover, world 2 levels have received an overhaul with some surprises (see image above) awaiting for you there. And yes, finally! Finally we have a tutorial :P



You'll find that we also have a log window directly in the main menu. From now on you will find there some information of what the new build contains. That way you will always know what's going on with the Early Access updates. And yes, we took some time to close a ton of bugs. Still not totally bug-free but we are getting close :)

Today, we sent a press release offering access to this Pre-release build, if you are press and are reading this: thank you! To all the rest please help us spread the message. Interested press/youtubers/streamers can request preview keys here:

https://dodistribute.com/access/NVPmJ7CySi/

See you in the next update and as usual please give us your feedback!

Dimension Drive Alpha Build 0.7.2.2 Changelog

New:
  • New level 1-0 (Tutorial)
  • New level 2-3
  • New level 2-2
  • New level 2-4
  • New log window in main menu

Updates:
  • Updated graphics in all levels
  • Updated VFX in all levels

Fixes:
  • 343 - Add log to main menu
  • 337 - Die when in speed mode, not restarted
  • 315 - Turrest firing from outside the screen
  • 307 - Improve distorssion shader
  • 282 - Starfire patterns desynchronized
  • 281 - Lasers take 2 shields from the player
  • 280 - Data cube icons in the HUD show on top of blinds
  • 259 - Burst bullets should only take one shield
  • 10 - Tutorial level

Known issues:
  • Pausing in Inverse Drive will stuck the ship in inverse, hitting the Inverse Drive button again fixes it.