Dino Nest

Dino Nest 1.19

Version
1.19
Version Date
Sept. 9, 2021
Links

Patch Notes

UPDATE v1.19 is OUT NOW!



Here are the patch notes(v1.19.127):
    [*]Added 3 new legendary mutations to "Velociraptor"
    [*]Added 3 new legendary mutations to "Giganotosaurus"
    [*]Added 5 new special traits to both species
    [*]"Slow Growth" - 50% slower growth from feeding
    [*]"Rapid Growth I" - 50% faster growth from feeding
    [*]"Rapid Growth II" - 100% faster growth from feeding
    [*]"Enraged" - stack bonus rapidity(speed) per hit in combat
    [*]"Survivor" - cheat death ability once in combat
    [*]Added slider to control speed settings in combat (3x faster)
  • Dominance gain in hunting areas are now much faster
  • Gain dominance at "Beach" are now based on deadly rating
  • Gain dominance at "Forest" are now based on deadly rating
  • Gain dominance at "Oasis" are now based on deadly rating
  • Gain dominance at "River" are now based on deadly rating
  • Hatchery Report UI is now 150% increased size
  • Nest Level Progress bar are now hidden at Max Level(40)
  • Profile now shows correct "Max Size" from "Feed and Grow"
  • Dinos will now stop eating from cadaver when full
  • Click hidden in the field now reveals creature portraits
  • Added "Gained experience" visible feedback in the field
  • Added "Death by starvation" visible feedback in the field
  • Added "Death by dehydration" visible feedback in the field
  • Added "Brutal death" visible feedback in the field
  • Added "Watch out nearby" visible feedback in the field
  • Increased dominance in home area from nest expansions
  • "Run away" button are now hidden when combat ends
  • "Run away" will now hide dinos health and speed bars
  • Pressing "Escape" in the nest will now Pause the game
  • Fixed issue with killing "Deathclaw" in "Volcano"
  • Fixed issue with killing "Gigantic" in "Volcano"
  • Fixed issue with rapidity stats for stranger dinos
  • Tweaks to experience gain for all actions in the field
  • Disabled feedback showing +1% when already 100% explored
  • Fixed issues with hidden locations when 100% explored
  • Fixed issues with correct health and damage for creatures
  • Tweaks to max health for creatures on "Easy" difficulty
  • Tweaks to max health for creatures on "Hard" difficulty
  • Improved creature behaviour in combat
  • Improved loading screen between hunt and combat
  • Reworked and improved "Main Menu" UI
  • Reworked and improved "Choose Species" UI
  • Reworked and improved "Create Pack" UI
  • Reworked and improved "Game Guide" UI
  • Minor tweaks to increase leader experience gain
  • Numerous of other minor balance changes
  • Numerous minor bug/grammar/graphics fixes
  • Savefiles from previous version are compatible