Dino Nest
Dino Nest 1.19
Version Date
Sept. 9, 2021
Patch Notes
UPDATE v1.19 is OUT NOW!
Here are the patch notes(v1.19.127):[*]Added 3 new legendary mutations to "Velociraptor"
[*]Added 3 new legendary mutations to "Giganotosaurus"
[*]Added 5 new special traits to both species
[*]"Slow Growth" - 50% slower growth from feeding
[*]"Rapid Growth I" - 50% faster growth from feeding
[*]"Rapid Growth II" - 100% faster growth from feeding
[*]"Enraged" - stack bonus rapidity(speed) per hit in combat
[*]"Survivor" - cheat death ability once in combat
[*]Added slider to control speed settings in combat (3x faster)
- Dominance gain in hunting areas are now much faster
- Gain dominance at "Beach" are now based on deadly rating
- Gain dominance at "Forest" are now based on deadly rating
- Gain dominance at "Oasis" are now based on deadly rating
- Gain dominance at "River" are now based on deadly rating
- Hatchery Report UI is now 150% increased size
- Nest Level Progress bar are now hidden at Max Level(40)
- Profile now shows correct "Max Size" from "Feed and Grow"
- Dinos will now stop eating from cadaver when full
- Click hidden in the field now reveals creature portraits
- Added "Gained experience" visible feedback in the field
- Added "Death by starvation" visible feedback in the field
- Added "Death by dehydration" visible feedback in the field
- Added "Brutal death" visible feedback in the field
- Added "Watch out nearby" visible feedback in the field
- Increased dominance in home area from nest expansions
- "Run away" button are now hidden when combat ends
- "Run away" will now hide dinos health and speed bars
- Pressing "Escape" in the nest will now Pause the game
- Fixed issue with killing "Deathclaw" in "Volcano"
- Fixed issue with killing "Gigantic" in "Volcano"
- Fixed issue with rapidity stats for stranger dinos
- Tweaks to experience gain for all actions in the field
- Disabled feedback showing +1% when already 100% explored
- Fixed issues with hidden locations when 100% explored
- Fixed issues with correct health and damage for creatures
- Tweaks to max health for creatures on "Easy" difficulty
- Tweaks to max health for creatures on "Hard" difficulty
- Improved creature behaviour in combat
- Improved loading screen between hunt and combat
- Reworked and improved "Main Menu" UI
- Reworked and improved "Choose Species" UI
- Reworked and improved "Create Pack" UI
- Reworked and improved "Game Guide" UI
- Minor tweaks to increase leader experience gain
- Numerous of other minor balance changes
- Numerous minor bug/grammar/graphics fixes
- Savefiles from previous version are compatible