This is what you can expect from update v1.09 (build 86). A
HUGE THANKS again to every single person who helped with testing and improved the game with their feedback and suggestions.
Here are the patch notes(v1.09.86):
- NEW FEATURE* - Added "Nest Expansions" in home area
- NEW ABILITY* - Titanomyrma now has a unique ability
- ADDED ability to transfer pack members to expansions
- ADDED ability to transfer resources to expansions
- ADDED creature ability 2 info to codex UI
- Creature Ability 2 - "Venom" (damage over time debuff)
- ADDED visual feedback for territory dominance in home area
- ADDED hover for genetic scaling stats in "Manage pack" UI
- ADDED hover for perk and rarity in "Manage pack" UI
- ADDED new setting in options to limit refresh rate (vSync)
- Enabled button "Expand nest" after invading carnivore nest
- Tweaks to max health for creatures on "Easy" difficulty
- Tweaks to max health for creatures on "Normal" difficulty
- Tweaks to max health for creatures on "Hard" difficulty
[*]Following creatures has been rebalanced:
[*]Baryonyx
[*]Sarcosuchus
[*]Allosaurus
[*]Spinosaurus
[*]Tyrannosaurus
[*]Woolly Rhinoceros
[*]Paraceratherium
[*]Brontosaurus
[*]Pachycephalosaurus
- Improved creature behaviour in combat
- Canceling feeding during hunt no longer resets carcass
- Fixed issues with "Elder Apex" late game event in home area
- Fixed issues with carcass textures in combat
- Fixed issue with rarity not showing correctly in "Profile UI"
- Numerous of other minor balance changes
- Numerous minor bug/grammar/graphics fixes
- Savefiles from previous version are compatible
We will be back soon with next update and more awesome stuff!