Divelocked
Divelocked 1.02
Patch Notes
1.02
In the sidebar, the outfit image is now always visible
Outfit image now updates one passage earlier (so that you don’t have to click to the next passage to see changes)
Layered images are now possible, so certain body modification changes will be visible on the player’s avatar
Note: this is currently slightly bugged, such that the image is displaying several pixels too far down the page
Future uses of this tool would include makeup, hairstyles, jewelry, and more
Added a button to explain icons and stats on the sidebar
Redrew some player images to make the player look slightly more masculine when not transformed
Redrew the outfit images where the player is heavily made-up
EP (energy) is now MP (mana)
You now start with 5 MP instead of 3 EP; uou can choose to recover 2 MP on respawn
The Monk class starts with 7 MP instead of 5 EP
Added scrolls, which are items that can be used mid-combat
Added several new encounters
Added 5 new outfits
Introduced the first character who creates a status effect (but the status effect doesn’t do anything yet… hehe)
The rookie class now has the added feature to retain your weapon when you die
Some enemies have had HP slightly buffed; I’ll keep tweaking difficulty as I test
Added the “Auras” feature, which allow players to pick a different effect for their special attack (previously called “all-out attack”)
When captured, your captor can freely add bondage whenever they wish; you’re their property, after all. However, I’ve set a new requirement where your captor won’t add bondage if he’s very happy with the PC. This should somewhat prevent the “add bondage, remove bondage” deathloop that can sometimes happen.
If sufficiently depraved, you can regain some pride if you give your captor a particularly enthusiastic blowjob.
Slightly reduced the lockpick difficulty for Goblin and Gnoll captors.