Dominions 5 - Warriors of the Faith
Dominions 5 - Warriors of the Faith 5.22
Version Date
May 30, 2018
Patch Notes
Dominions 5.22
This patch updates the Greekish nations with new features and pretenders. Also a whole bunch of fixes and improvement for random things.
General- Foul Air didn't work in combat
- Battle inconsistency fixed
- New ability: Spring Immortality
- Cloud Trapeze had wrong distance shown when selecting target
- New summoning ritual for Greek nations: Procession of the Underworld
- Battle performance improvements
- New Gods for Greek nations: Titan of the Spring, Titan of Growth, Titan of the Hunt
- New Gods for Greek nations: Titan of the Crossroads, Grey Ones
- Destruction spells destroy one level at a time but helmets and shields too
- Magic armors have partial resistance against destruction spells
- Don't lose teleport ability from old age
- Unique summons get orders cleared when resummoned
- Broken helm had wrong info icon
- New map editor feature, ctrl-x, expand area of all provinces
- Fixed purging of failed random gods
- LA Arcoscephale got Hydrophoros
- Therodos forts prevent the last population from dying
- Improved mouse click hit locations when recruiting and transferring units
- Increased number of old network connections that are saved
- ctrl-9 to show province numbers on map
- Blinking units auto succeed at freeing from earth grip/web/tangle vines
- Hell Power updated
- Most horrors are now floating
- All blood spells requiring blood slaves not castable under water
- Death sound effects when immortals die too
- g for goto province in map editor too
- Ethereal crossbow now properly soul slays the target
- Passwords replaced with ***
- Dome of Corruption less horror marking and granting +2 magic scale
- New look for soul vortex
- New look for Drain Life and Leech
- New spell for LA Ulm: Gift of the Moon
- New ritual for late Arco: From Death Comes Life
- 2 new spells for late Arco
- New priestesses for Arcoscephale
- AI got better understanding of trinity gods
- More popups for item abilities
- Mistform will never negate more than 25 points from a single hit
- More rituals got "goto targeted province"
- Gore attack from horns will be lost when wearing a helmet
- Can no longer seduce over unfrozen river
- Goto province was missing on some assassination type messages
- AI item distribution improvement
- Capped damages will no longer damage shields
- Spells affecting only demons didn't work properly
- New layout for empowerment screen
- Shadow on modified map text colors was inverted
- UW castles now have triton defenders when owned by land nations
- The Ark blesses wielder if he's sacred
- Constructs can no longer heal in enemy labs
- Spell casting AI more likely to cast resistance buffs to boost existing resistance
- Poison res from spells increased 5 -> 10
- Illithids didn't target single non mindless correctly
- Reported deaths from Wrath of God, Purgatory, etc. didn't work properly
- Leadership penalty from feeblemind and dementia now rounded down
- Graphics for banefire strike
- Destroyed temple message when conquering forts
- Blood Fecundity enchantment no longer shown in battles
- New divine titles
- Event fixes
- Typos fixed
Modding- Spell numbers for modding 1100-2999 -> 1300-3999
- #nextingeo works for single target spells too
- Event modding: #req_targminmorale, #req_targmaxmorale
- Event modding: #req_targnoitem
- New commands: #uwfireshield, #farsail, #templetrainer, #islandnation, #syncretism
- New commands: #fireblessbonus, etc.
- New command: #domwar for nations
- Event modding: #req_targforeignok
- Event modding: #req_domowner
- Event modding: #req_targinanimate, #req_targmindless, #req_targimmobile, #req_targanimal
- Event modding: #req_targmagicbeing, #req_targowner, #req_targundead, #req_targdemon
- #multihero.. goes up to 7
- Do not count dom5ws_pfid when counting number of files for workshop
- New commands: #manikinreanim, #supayareanim, #greekreanim, #ghostreanim
- Better error codes from workshop failures
- #reanimpriest never requires an argument now
- Can now mod descriptions for exiting spells/units/items
- Fix for #defunit… commands