This update fixes a crash that could occur when using modded nations. Also some improvements to the spell AI, map editor, modding and more.
General- Spellcasters may overrule scripted battlefield wide damage spells in some circumstances
- Fixed bad …cannot lead magic beings message
- Earthquake graphics shakes more
- Pretender's start items weren't always shown when choosing form
- Press 'del' to remove orders on setup army screen too
- Map editor no longer wraps brush on non-wrap maps
- Fixed map image corruption when exiting/reentering map editor
- "No throne" can be set in map editor
- Bitch queen got invulnerability
- Stat fixes
Modding- Dominions could crash on recruitment screen with modded units, fixed
- Keep event numbers stable for mods and version upgrades
- Modded nations shown as white flags when choosing game to continue
- #poisonarmor takes a dmg argument
- New item mod command: #nationrebate
- New event mod command: #req_domchance
- Two modded nations with same main name didn't work, fixed