Dominions 5 - Warriors of the Faith

Dominions 5 - Warriors of the Faith 5.41

Version
5.41
Version Date
March 6, 2020
Links

Patch Notes

Dominions 5.41

All Nordic giant nations have been updated and there is one entirely new nation called Vaettiheim. Vaettiheim is a nation of mostly small goblins called Vaettir, but there are also a few giants there. There is also a lot of minor improvements, balance tweaks, bug fixes and new commands for modders.

General
  • New late age nation: Vaettiheim
  • Niefelheim, Jotunheim and Utgård have been updated
  • New heroes for Jotunheim and Utgård
  • New rituals: Summon Dwarf of the Four Directions and Winter's Call, Summon Rimvaetti
  • Illwinter global now enables a limited recruitment of Niefel Giants in all Forts
  • Illwinter cold spread didn't work correctly
  • Moose Riders leave behind a rider when the moose die
  • More Nordic names
  • Curse Tablet is now difficult to resist
  • New Pretender Gods: Great Archon, King in Yellow, Serpent of the Underworld and Demiurge
  • New unit for LA Marignon: Plague Doctor
  • New twiceborn chassis
  • Twiceborn ritual cost is now size dependent
  • Option to close windows by clicking outside them
  • Speedup when selecting commander with sail ability
  • Icon for Summon Allies
  • Ind hidden dominion information leakage fixed
  • Flame Jelly fireshield didn't work under water
  • Squad size was not always updated correctly after setting guard commander order
  • lumber construct increased prot
  • Mictlan jaguar pretender cost fix
  • New icons for some underwater sites
  • Contact Jinn & Summon Jinn Warrior more expensive
  • Na'Ba lab cost 250 only in wastes
  • Hit locations did not take Larger bless into account
  • Supply usage did not take Larger bless into account
  • Weapon damage no longer capped to 50% on head hits on a being that cannot live without its head
  • Unique non-artifacts could be mass produced on one turn, fixed
  • Minor fatigue damage vs immune beings no longer shown in log (chill/heat auras)
  • Automatically found sites are now found on turn 0 (for games with extra start provinces)
  • Crossbows and Arbalests had infinite ammo, fixed
  • Beam Weapons no longer hit the user
  • Fix for battle summonings from retreated units
  • Break Siege now lasts for the entire turn (also vs. random events)
  • It was possible to keep reanimating Supayas when besieged
  • Wrong popup for Supaya reanimation
  • Most heroes are now unique, i.e. there can be only one of each
  • Kavi Archer cheaper
  • Zhayedan more expensive and -1 Att skill
  • Caelum could sometimes get guardian angles for non-priests, fixed.
  • Commander recruitment point fix
  • New random pretender title
  • Improved spell info for certain combat spells
  • Recruitment greyed out when province has 0 resources
  • Faery Queen now has Iron Vulnerability
  • Message when a commander dies from old age
  • Items didn't go to lab when dying from old age due to ritual, fixed
  • Assassination targets now don't care about conservative gem usage
  • Some battlefield wide offensive spells will never be cast against few opponents in order to save gems (especially when on conservative gem usage)
  • Huntress for Ind 2 rec points
  • Perpetual Storm now always has a visible snow/rain effect in battle
  • Undo for Alchemy
  • Help screen for Alchemy
  • Arena combatants could refuse to fight when they wore the slave collar
  • Net and Web are now separate effects
  • Possible game freeze fix
  • Ghost Ship Armada wasn't removed properly when the last armada was defeated
  • Mictlan Slave Warrior got a Stone Spear
  • Darkvision bless effect from sites wasn't shown properly
  • Ind Lord of Heathen Tribes ability is no longer restricted to one per province
  • Ind Lord of Heathen Tribes ability now increases unrest slightly
  • Ind Bishop Vicomte & Viceroy Primate now reduces less unrest
  • Game Victory message is now written to debug log
  • New random events
  • Event fixes, stat fixes, typo fixes

Modding
  • New nation commands: #defchaos, #defsloth, #defdeath, #defmisfortune, #defdrain
  • New nation commands: #badindpd, #coastrec, #coastcom
  • New site commands: #nat, #natcom, #natmon
  • New monster commands: #domshape, #notdomshape
  • New monster & item commands: #dompower, #slaver, #slaverbonus
  • New item command: #deathpower
  • Maximum number of descriptions increased
  • #snaketattoo didn't work
  • New event commands: #req_arenadone, #req_godismnr
  • Don't crash when the maximum number of researched spells for a player has been exceeded
  • Fix for #noreqlab getting the wrong popup
  • #req_targnotowner and similar new commands didn't work
  • #tempscalecap now caps all scales