This is mainly a bug fix update, but there are a few new improvements as well. Most importantly it fixes a bug that removed excess gems from rituals if you changed the caster's magic items while he was casting it. Yomi also got a boost as their Oni now have full item slots in their spirit form as well.
General- Nation Overview now mentions if the nation can build underwater forts
- Communion Masters with conservative gem usage didn't try to use spells of higher levels
- Oni Spirits now have full items slots
- Petrification could remain after battle ended in some rare circumstances, fixed
- Fixed start location bug occurring when only a few nations had 'specstart'
- Better randomization of who gets to attack an indie province first
- Blood Vengeance can no longer punish its owner
- Fix for Soul Slay not properly slaying the soul
- Disease Demon now amphibian
- Altering magic items no longer removes the Blood Hunt order
- Fix for extra gems being removed from rituals when changing magic items
- Faery Trod will no longer cross water boundary by mistake
- Faery Trod can no be cast from kelp forests as well
- Blood sacrifice bug fix
- Fix for some battle effects not taking effect on very rare occasions
- Fix for stats details when both blind and lost eye
- Stability improvement
- Event fix
- Stat fixes
- Typos fixed
Modding- New weapon command: #soulslaying