New Languages Added
Don’t Knock Twice now supports Arabic, Korean, Japanese and Chinese (Traditional).
Additional Patch Notes
• Aiming to interact with smaller objects is improved in Non-VR Version.
• Reduced a massive CPU spike that could occur when lighting up candles.
• Increased movement speed for Smooth Locomotion Controllers in VR Version.
• Fixed a bug that was allowing you to interrupt the axe animation.
• Fixed several places where players could get stuck in geometry in both versions.
• Minor bug fixes and improvements.
http://store.steampowered.com/app/328590/Dont_Knock_Twice/VR FEATURES
Don’t Knock Twice is designed to be played with or without a VR device.
Only one purchase is necessary, you will be given the option to play in VR or Non VR when starting the game. You are free to switch between modes and carry on where you left off.
VR LOCOMOTION
- "Hand-Forward" Locomotion
- "Head-Forward" Locomotion
- Teleportation
GAMEPLAY AREA
- Seated
- Standing
- Room-Scale
SUPPORTED CONTROLS
Non VR – Keyboard / Mouse, Standard Controller
Vive VR – Vive Hand Controllers
Oculus VR – Oculus Touch Controllers, Standard Controller
ADDITIONAL VR FEATURES
- Distance Grabbing or "Stretchy Hands" is an available option in Oculus VR Mode.
- Smooth Rotation or snap-rotation buttons are available in Oculus VR Mode.
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Wales Interactive Team