Fix for yesterday’s patch which caused a crash when trying to modify world settings with no DLC installed
[Game Update] Hamlet - 302498 (1/8/2019)
Bug Fixes
Miner hat doesn't magically emit light anymore after re-entering an interior where it was left on the ground
Fixed the rare relic that spawns outside the bounds of the room
Fix for custom options and ROG worlds that are SW or Hamlet compatible
[Game Update] Hamlet - 301875 (1/3/2019)
Bug Fixes
Different handling for aporkalypse clock save load
Willow’s lighter should not lost light when moving between interior rooms
Lanterns now properly remember whether they were on or off in interiors
PREVIOUS UPDATES
[Game Update] Hamlet - 301799 (12/21/2018)
Bug Fixes
Hopefully fixed elusive ‘attempt to call nil value’ bug.
Shadow creatures spawned by aporkalypse now also despawn when aporkalypse ends
Creatures spawned by aporkalypse now remember this fact after a save/load, so they should despawn when aporkalypse ends. Unfortunately ones that were spawned already can not be fixed up.
Fixed potentially huge memory spike on load of world.
[Game Update] Hamlet - 301295 & 300612 (12/20/2018)
Bug Fixes
Fixed fixup of world that were affected by the “disappearing suspicious crack” bug
Fixed Aporkalypse clock not rotating
Suspicious cracks were not meant to be axeable. They can’t be axed now.
Fixed a bug that allowed some worlds to not have the herald pig ruins.
Fixed a save/load problem with the Aporkalypse Clock.
Fixup of worlds that were affected by the “disappearing suspicious crack” bug
Fixes for Linux sound
Potential fix for getting stuck outside walls when having followers
[Game Update] Hamlet - 298833 (12/07/2018)
Bug Fixes
Fixed the water walking hippo’s and poison dart frogs.
Fixed a bug with secret room doors leading to blackness.
All doors are opened now when you leave a ruin, that way, if you end up on the other side of the world, your way back is not blocked.