Update 4.1 for DOOM Eternal and DOOM Eternal: The Ancient Gods – Part One is now live, bringing a ton of progression bug fixes to the Super Gore Nest Master Level, fixes the 99% pause on level load, and includes some general crash fixes.
Super Gore Nest Master Level Bug Fixes
- Fixed an issue which resulted in the Golden Combat Shotgun not unlocking after completing all Super Gore Nest Master Level challenges
- Fixed an issue in which players would sometimes be progression blocked after using the Yellow Key
- Fixed an issue where a Spectre demon would not spawn under certain conditions, sometimes blocking progression
- Fixed a rare bug in which an extended wave of fodder zombies would continue to spawn in the Star Mall
- Fixed an issue where duplicate doors would sometimes appear after dying and reloading checkpoints, causing a progression blocker
- Fixed an issue on PC where quitting to desktop while on Ultra Nightmare difficulty would erase the campaign save game used to play the Super Gore Nest Master Level
- Fixed an issue where users could sometimes encounter a progression blocker when rushing into the encounter outside of the hospital
- Fixed a bug in which players could encounter a progression blocker during the final encounter in the exterior totem arena where the Archvile could summon a demon that gets stuck on the ledge where the Slayer Key is located
The Ancient Gods – Part One Bug Fixes
- Fixed a crash that would happen at the end of the Slayer tutorial for users who only own the standalone version
General Bug Fixes
- Fixed an issue where all the UI text appeared bold
- Fixed a bug that caused loading screens to remain at 99% complete for longer than expected
ICYMI - Update 4 Patch Notes
- Click here to read the full Update 4 Patch Notes
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