We have updated our servers with the following changes.
NOTE: Tooltips on mobile platforms will not reflect the changes until the build is updated.
GAMEPLAY
- Reduced the chances of finding T4 Units by 5%, from level 6 to 8.
HERO CHANGES
Arc Warden:- Maximum Health changed from [700, 1400, 2800] to [600, 1200, 2400]
Enigma:- Ace Effect:
- Now prevents gaining mana from attacks while Hexed, Silenced or Stunned, instead of draining it.
Disruptor:- Ace Effect:
- Now reads: The effect of the Warlocks Alliance is now applied to 1 target per Alliance level.
ALLIANCE CHANGES
Warlock Alliance:- Healing changed from [50%, 80%, 130%] -> [50%, 70%, 100%].
Assassin Alliance:- On a critical strike, Assassin's wound the target reducing healing done by [50%, 100%]