Fixed an issue with Duos and Parties where a party could only have one team color other than Random selected at any time.
Fixed issues with Prestige 5 where City Crawl nodes were unselectable. To rectify you may have to force quit and restart the application after first starting it after the patch.
Introducing a much stabler experience on 2GB iOS devices!
Reduced banding on the glow on benched units.
HERO CHANGES
Crystal Maiden:
At three stars, friendly units gain 20% cooldown reduction.
Earth Spirit:
Geomagnetic Grip:
At three stars, units hit by Geomagnetic Grip are also stunned for 1.5 seconds.
Enigma:
Midnight Pulse:
Damage changed from [5, 6, 7]% to [5, 6, 6]%
Terrorblade:
Maximum Mana changed from 100 to 80
magicResist changed from [10, 20, 30] to 30
Metamorphosis:
Mana Cost changed from 100 to 80
At three stars, Terrorblade gains +100% Pure Damage against Demons (or an enemy Champion with an active Demon Alliance).
Tiny:
At three stars, each time Tiny Tosses an enemy, he grows in size, gaining +75 Attack Damage and +5 Armor but losing 10 Attack Speed, up to a maximum of 5 times.
Witch Doctor:
Paralyzing Cask:
At three stars, Witch Doctor also curses units hit by the cask for 4 seconds, doing 20 damage per second. At the end, the unit takes an extra 40% of all damage taken during the curse.