Dota Underlords

Dota Underlords We Savagely Summoned An Update

Version
We Savagely Summoned An Update
Version Date
March 5, 2020
Links

Patch Notes

We Savagely Summoned An Update

GENERAL


  • Improved sprays. In addition to the keybind, improve the spray button and considerably improve spray animation FX and quality.
  • Fix snowperson scaling.
  • Further objective fixes.
  • Fixed a rare instance where the client could display incorrect information about which unit would be sold if a bench unit needed to be sold to free up room on combat start.

HERO CHANGES


Bloodseeker:
  • Bloodrage:
    • Now reads: As Bloodseeker's enemy's health drops, he gains attack speed, up to a maximum of 500 at [25, 30, 35]% health. Whenever Bloodseeker kills a target, he regains 35% of their max health.

Broodmother:
  • Spawn Spiderlings:
    • Broodmother now prefers to cast Spawn Spiderlings on her current target.

Dragon Knight:
  • Breathe Fire:
    • Cooldown changed from [10, 8, 6] to [7, 6, 5]
    • Duration changed from 6 to 4
    • Mana Cost changed from 100 to 50

Earth Spirit:
  • Geomagnetic Grip:
    • Will now cast even if the target is magic immune.

Lich:
  • Chain Frost:
    • Bounces changed from [6, 9, 12] to [7, 10, 13]
    • Bounce Range changed from 2 to 3

Lone Druid's Spirit Bear:
  • No longer damages opponent at end of round.
  • Entangle:
    • No longer stuns. Instead, roots and disarms.

ALLIANCE CHANGES


Savage:
  • The Savage alliance bonus now applies to [All allied Savage units, All allied Savage units and all allied summons of any alliance, All allied units]
  • Bonus Attack Damage per Attack changed from [5, 6, 10] to [5, 7, 10]

Spirit:
  • Spirit units no longer gain mana from damage they deal during a Delta Slam.

Vigilant:
  • Whenever an enemy unit casts a spell and is targeted by the Vigilant alliance, the first attack from each unit due to that targeting change does 50% more damage.