Dragon Cliff
Dragon Cliff Updates 02/02
Version Date
Feb. 2, 2018
Patch Notes
Updates 02/02
1. Fixed a gem drop table bug, now dungeon levels of higher difficulty will drop gems of higher variety.
2. Fixed an accessory drop table bug, now completing dungeon levels of higher difficulty will allow stock of accessories of higher variety.
3. Removed materials from shop, and this will increase accessory stock rate as a result.
4. Added ‘Blessed Chest’ effect: now whenever a normal chest is selected, the chances of spawning high-quality chests will be boosted by 90%, selecting rare chests will boost chest luck by 60%, and selecting epic chest will boost chest luck by 30%. This effect will be reset whenever a legendary or ancient chest has been selected. In addition, this effect can be multiplied by residents’ ‘Divine Heart’ effect.
5. Limited maximum gold possible to 100000000, and items of the same type to 10000;
6. Optimized batch sell for items of high volumes.
7. Increased all rare and above adventurers visit rate;
8. Fixed a bug where bosses with revive abilities may occasionally stuck on dialogues when killed by multi-hit damages.
9. Fixed a problem where Red Horn’s aura may be applied multiple times.
10. Added a consumable toggle in Adventure Panel, where player can toggle ‘Highest Quality’ or ‘Lowest Quality’ to quickly select life potion of corresponding quality.
11. Added Town Treasure Summary, where it details total production boost rate, drop/craft item quality boost rate, and chest boost rate.
12. Added season display
13. Added skill upgrade preview in school
14. Fixed a problem that causes drop down list goes over screen.