Dreadway

Dreadway 10.02.2025

Version
10.02.2025
Version Date
Feb. 10, 2025
Links

Patch Notes

Big perfomance Update 10.02.2025

Added


  • Lost screen and end of game if you burn all fuel in the train
  • Graphics settings
  • All game settings are now accessible in-game and not only from the main menu
  • Game settings saving system
  • Ability to kill the tick yourself with 5 crowbar hits (We heard solo players who kept dying because of this)
  • Upgrades in the crafting station menu. For now, only inventory slot expansion has been added, but more player upgrades for scrap will be introduced in the future

Fixed


  • Many translation problems
  • The sound of tree destruction is no longer heard by all players in the game, regardless of their location
  • Fixed all monster sounds that were heard by other players outside the bunker
  • Most texture holes in the bunker rooms have been fixed
  • Crowbar damage sounds are no longer global
  • Removed the fire particle outline in the train's furnace
  • Disabled shadow casting for tree LODs
  • Removed a flying train wagon in the sky, mistakenly left there
  • When the train departs, players are now killed after the door closes to prevent suicides
  • Fixed an issue where the first game launch was at a low screen resolution
  • Fixed cases where the bunker could generate differently for different players
  • Fixed enemy behavior where they would not switch to a new target after killing a player and would instead stand still, ignoring other nearby players
  • Fixed an issue where enemies sometimes failed to play attack animations
  • Fixed FPS drops and low performance when loading the level
  • Multiple NRE errors fixed

Changed


  • Removed flashlight and crowbar from the train
  • Changed the alarm sound frequency when looking at a pursuing monster
  • Rebalanced bunkers and loot spawn rates for initial playthroughs based on the number of players
  • Removed leaves from wind particles (since it's winter)
  • Removed reflection probes inside the bunker, which improved performance and FPS
  • Reduced interaction time with the workbench


Big thanks to everyone who actively helps us find bugs, participates in playtests, and influences the game. Thanks to you, we can make this game interesting, engaging, and, most importantly, fun to play with friends.

We are creating this game with passion, and your support is our only source of inspiration!