Dreadway
Dreadway 13.08.2025
Version Date
Aug. 13, 2025
Patch Notes
Changelog - 13.08.2025
âĻ | ADDED
[p][/p]
- [p]ðŠ Broken Glass Effect - Adds visual immersion and realism.[/p]
- [p]â ïļ Photosensitivity Warning - Displays warning for sensitive players.[/p]
- [p]ð·ïļ HUD Item Descriptions - Get quick info about items without opening your inventory.[/p]
- [p]ðïļ Lost-Screen Toggle + UI Refinements - Adjustable end-screen descriptions and cleaner interface.[/p]
- [p]ð Task Feedback System - Clearer guidance and responses for task progression.[/p]
- [p]ðŦĢ New Monster: Shy - A terrifying creature that chases only when you're not looking at it.[/p]
- [p]âïļðĨ Freezing Mechanic & Campfires - Stay warm or face the cold. Campfires are now survival essentials.[/p]
ð§ | CHANGED
[p][/p]
- [p]ð Improved Audio - Increased campfire audio range and better handling of explosion sound effects.[/p]
- [p]ð§ Monster Tweak - Shy no longer rotates its head after death.[/p]
- [p]ðïļ Task System Overhaul - Smoother task logic and backend improvements.[/p]
- [p]âģ Demo Update - Demo now limited to 3 in-game days per run.[/p]
ð | FIXED
[p][/p]
- [p]ð ïļ HUD Item Description Bug - Tooltips now show properly.[/p]
- [p]ð§ą Bunker Texture Holes - Most visual gaps sealed.[/p]
- [p]ðĨ Jumpscare Flash Range - Effects now only impact nearby players.[/p]
- [p]ð§ Explosion Audio Cleanup - Audio sources now properly destroyed post-blast.[/p]
- [p]ðĢ Mine Spawning Issues - Rewritten and stabilized.[/p]
- [p]ðŠĪ Trap Spawning Fixed - Traps now spawn as intended.[/p]
- [p]ð Shy Behavior on Disconnect - Player slot monitoring improved.[/p]
- [p]ð― MRE-in-Toilet Glitch - Cleaned up. Ew.[/p]
- [p]ð§Ŋ Numerous NullReferenceExceptions - Stability significantly improved.[/p]