Dreadway
Dreadway 17.05.2025
Version Date
May 17, 2025
Patch Notes
Patch Notes - 17.05.2025
๐ ๏ธ | Added
- Two new artifacts in the bunker:
[*]The Speedboot: Increases the movement speed of all players within a 10 m radius by 150%, but deals damage over time to its wearer.
[*]The Shrinker: Lets you shrink and squeeze into tight spots (those spots arenโt implemented yet-coming in a future update).
- Adjustable mouse sensitivity and FPS limit settings.
- Monsters can now trigger mines when chasing you.
- A brand-new room added to the bunker.
- Game version check: You can no longer join sessions across mismatched builds (e.g., demo โ playtest or vice versa), which previously froze players on the crafting screen due to version errors.
๐ | Changed
- Slightly rebalanced item spawn rates in the bunker.
- Disabled saving until at least 2+ hours of content are available.
- Overhauled all bunker lighting with realistic volumetric effects.
๐ง | Fixed
- Dead-chat icons now display correctly.
- HUD no longer appears in spectator mode.
- Resolved Steam icon/nickname fetching errors that caused multiple bugs.
- In-game menu is now clickable.
- Players no longer glow after encountering the doll.
- Corrected player-icon scaling on the life-status monitor.
- Plus dozens of networking and code fixes that resolved various other issues.
โ๏ธ | In Development
- Facial animations on player models
- New bunker: An abandoned psychiatric hospital
- Random events (storms, nuclear bomb launches)
- More humorous artifacts, crafting items, and train upgrades (an extra carriage is already built)
- Monster visual overhaul
- Greater randomness for replay variety-each run should feel different, with artifact combinations driving new co-op survival strategies and delivering fun, unique gameplay.