Dreadway
Dreadway 26.02.2025
Version Date
Feb. 25, 2025
Patch Notes
Big update 26.02.2025
Update Log
Added
- Post-processing effects
- Improved camera behavior
- Tilt when running sideways and screen sway when sprinting
- Windows in the train and the location it travels between raids
- Door to connect additional carriages in the future
- New fuel indicator
- Overhauled train window and glass shader
- Display board for train routes (future update will add different locations and path selection)
- Crackling fire sound in the train furnace
- Game released on Opera GX Games in WebGL
- Steam avatar display on all screens
- Player statistics after raids
- Random fuel spawns in the location
- More loot and trap spawn points
- Ability to upgrade player attributes (speed, stamina, loot slots)
- Item interaction animations
- Energy particles for the locomotive and volumetric headlights
- Improved hamster attack animation
- Gesture hint keys added to help and controls screen
Fixed
- Game settings and voice chat saving issues
- Incorrect localization display
- Spectator system for live players
- Screen shake during high alert
- Performance and FPS drop issues outdoors
- Incorrect item sorting in the two-lever minigame
- Bugs preventing players from seeing the next item in the minigame
- Weather system
- Camera delay after death to show cause of death before spectating
- Camera on departing train when all players are dead
- Color filter adjustments
- Collider added to mountain to prevent skipping monsters
- Environmental sound volume tied correctly to music settings
- Unable to recraft items at the workbench
- Issue where held item would be deleted when switching items too quickly
- Items becoming unpickupable with a full inventory
- Main menu splash screen update
- Duplicate gesture animations
- Bug causing both death screen and fuel depletion screen to appear simultaneously
- Flashlight brightness reduced
Changed
- Early game balance adjustments for the first 8 levels
- Initial player speed and stamina modified
- Reduced network jitter sensitivity for better synchronization
- Replaced fear gesture with a backflip gesture
Planned for Next Update
- Three new outdoor locations
- Fixing the disappearing dungeon exit door bug
- Improved monster behavior and animations
- New items: Guitar and Hand Bomb
- Interior doors for the dungeon
- Train horn to notify all players of departure
- Performance optimizations
- Fixes for game-breaking or immersion-breaking issues
- One new monster addition