Dreadway
Dreadway 7.05.2025
Patch Notes
Patch Notes - 07.05.2025
🛠️ | Added
- All monsters can now be killed with the crowbar
- Glass has been added to player masks
- New tutorial system (team-based and personal) - we plan to expand this into quests
- New monster: Doll
- Various text animations have been added to the game
- Improved player models in the main menu with updated eyes
- Updated game UI (no longer resembles Lethal Company - it's even better!)
- Voice chat is now split:
[*]Living players hear only nearby survivors
[*]Dead players hear each other and the player they’re spectating
- Tick monster spawn reinstated
- Increased player voice chat volume
- Crowbar kill option for all monsters
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đź”§ | Fixed
- Loot visual hints no longer get stuck on screen
- Numerous bugs causing various mechanics to break
- Translation/localization inaccuracies
- Bug where dead enemies sometimes still dealt damage if they died mid-animation
- Names and avatars sometimes not displaying
- Microphone sometimes stops working when switched
- Bunker door occasionally not spawning for clients
- Lighting issues inside the bunker for some players
- Camera/item hand height desync
- Getting stuck in boarded rooms or under tables when enlarged
- Item display issues in the red timer room
- In-game settings window overlay issues
- ESC key sometimes breaks menu navigation
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🔄 | Changed
- Recipe unlock order adjusted
- Stamina regeneration speed increased by 30% (by popular demand)
- Increased upgrade costs for speed and stamina
- Removed Google feedback form (due to complaints about browser pop-ups - we just wanted to improve the game, but sorry if it upset anyone)
- Monsters now trigger mines when chasing players
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đź’¬ | Message to players
- Thanks to all of you for actively reporting bugs and sharing suggestions!
- We’ve listened carefully and will include even more of your requests in upcoming updates.
- Coming soon:
- Mouse sensitivity & inversion settings
- FPS limiter
- Per-player voice volume control
- Keybinding remapping (near release)
- Player kick system
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⚠️ | Known issues
- Bunker door sometimes missing for clients
- Bunker lighting too bright for some
- Hand/item position too high at times
- Getting stuck in closed rooms when enlarged
- Red room first item display bug
- In-game settings menu overlaying improperly
- ESC key sometimes locks menu
- Localization issues in German, Russian, Ukrainian, French, and Chinese
- Dead enemies hurting players if they die mid-animation
- Player nicknames and avatars sometimes missing
- Microphone issues when switching devices
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🚀 | Plans for release
- More bunker rooms and themes
- Train upgrades and new wagon construction
- Shotgun weapon
- More viral & funny moments
- Artifacts:
- Speed boost (at cost of health)
- Invisibility (but slows & mutes voice chat)
- Joke artifacts (big heads, macho voice filter)
- Shrink-to-fit areas
- Loot magnet
- Artifact combinations for team synergy (e.g., speed boost + group healing = no health penalty)
- Permanent progression system:
- Earn currency per survival day → upgrade speed, stamina, inventory slots
- Unlock cosmetics (miners’ hat with built-in light, etc.)
- Teleport artifacts to speed up bunker runs
- Furniture like sofas & chairs to decorate the train
- Lore notes with funny backstories
- Train turrets, defibrillators, radios, and monster traps
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🙏 | Thank you again for your support, bug reports, feedback, and Steam reviews!
If you haven’t yet, please leave a review on Steam - it really helps boost the demo’s visibility.