Dreadway

Dreadway 7.05.2025

Version
7.05.2025
Version Date
May 7, 2025
Links

Patch Notes

Patch Notes - 07.05.2025

🛠️ | Added



  • All monsters can now be killed with the crowbar
  • Glass has been added to player masks
  • New tutorial system (team-based and personal) - we plan to expand this into quests
  • New monster: Doll
  • Various text animations have been added to the game
  • Improved player models in the main menu with updated eyes
  • Updated game UI (no longer resembles Lethal Company - it's even better!)
  • Voice chat is now split:

  • [*]Living players hear only nearby survivors
    [*]Dead players hear each other and the player they’re spectating
  • Tick monster spawn reinstated
  • Increased player voice chat volume
  • Crowbar kill option for all monsters



đź”§ | Fixed


  • Loot visual hints no longer get stuck on screen
  • Numerous bugs causing various mechanics to break
  • Translation/localization inaccuracies
  • Bug where dead enemies sometimes still dealt damage if they died mid-animation
  • Names and avatars sometimes not displaying
  • Microphone sometimes stops working when switched
  • Bunker door occasionally not spawning for clients
  • Lighting issues inside the bunker for some players
  • Camera/item hand height desync
  • Getting stuck in boarded rooms or under tables when enlarged
  • Item display issues in the red timer room
  • In-game settings window overlay issues
  • ESC key sometimes breaks menu navigation



🔄 | Changed


  • Recipe unlock order adjusted
  • Stamina regeneration speed increased by 30% (by popular demand)
  • Increased upgrade costs for speed and stamina
  • Removed Google feedback form (due to complaints about browser pop-ups - we just wanted to improve the game, but sorry if it upset anyone)
  • Monsters now trigger mines when chasing players



đź’¬ | Message to players


  • Thanks to all of you for actively reporting bugs and sharing suggestions!
  • We’ve listened carefully and will include even more of your requests in upcoming updates.
  • Coming soon:
  • Mouse sensitivity & inversion settings
  • FPS limiter
  • Per-player voice volume control
  • Keybinding remapping (near release)
  • Player kick system



⚠️ | Known issues


  • Bunker door sometimes missing for clients
  • Bunker lighting too bright for some
  • Hand/item position too high at times
  • Getting stuck in closed rooms when enlarged
  • Red room first item display bug
  • In-game settings menu overlaying improperly
  • ESC key sometimes locks menu
  • Localization issues in German, Russian, Ukrainian, French, and Chinese
  • Dead enemies hurting players if they die mid-animation
  • Player nicknames and avatars sometimes missing
  • Microphone issues when switching devices



🚀 | Plans for release


  • More bunker rooms and themes
  • Train upgrades and new wagon construction
  • Shotgun weapon
  • More viral & funny moments
  • Artifacts:
  • Speed boost (at cost of health)
  • Invisibility (but slows & mutes voice chat)
  • Joke artifacts (big heads, macho voice filter)
  • Shrink-to-fit areas
  • Loot magnet
  • Artifact combinations for team synergy (e.g., speed boost + group healing = no health penalty)
  • Permanent progression system:
  • Earn currency per survival day → upgrade speed, stamina, inventory slots
  • Unlock cosmetics (miners’ hat with built-in light, etc.)
  • Teleport artifacts to speed up bunker runs
  • Furniture like sofas & chairs to decorate the train
  • Lore notes with funny backstories
  • Train turrets, defibrillators, radios, and monster traps



🙏 | Thank you again for your support, bug reports, feedback, and Steam reviews!
If you haven’t yet, please leave a review on Steam - it really helps boost the demo’s visibility.