Dreadway
Dreadway Patch Notes - 04/04/2025 (Added Hong Kong Region)
Version
Patch Notes - 04/04/2025 (Added Hong Kong Region)
Version Date
April 4, 2025
Patch Notes
Patch Notes - 04/04/2025 (Added Hong Kong Region)
π οΈ Patch Notes
β¨ Added
β’ Hong Kong Region
β’ A chemistry bottle that weakens players inside bunkers.
β’ Player eye movement, head turning, and gaze tracking toward nearby players β just because it looks cool.
β’ An analytics data collection agreement prompt.
β’ New crafting materials: chip, rag, pills, microchips, and batteries. Crafting recipes now require more appropriate items:
ββ’ Flashlights now need a battery, chip, and scrap (no more sticks!)
ββ’ Speed upgrades require specific colored pills π
ββ’ Inventory slot upgrades now require rags π§»
β’ A new enemy: Angry Mushroom π β defeat it by jumping on its head!
β’ Random ambient sounds in bunkers to enhance the atmosphere π§
π Changed
β’ Increased player head size β because why not.
β’ Guitar mechanics reworked β now plays pre-made melodies πΈ
β’ Enemy damage reduced across the board.
β’ Voice pitch changes when shrinking are now less extreme.
β’ The hamster πΉ now dies in two hits instead of three.
β’ Voice activation is now disabled by default.
π Fixed
β’ Fixed player stat bars scaling incorrectly after a raid.
β’ Fixed items getting stuck in the host's hands when dropped.
β’ Improved overall game balance.
β’ Reworked enemy behavior:
ββ’ Fixed several AI bugs
ββ’ Added more sound effects
ββ’ Improved enemy animations
β οΈ Known Issues
β’ Bunker exit door sometimes doesnβt spawn for clients.
β’ If the last surviving player leaves, it breaks the session.
β’ Enlarged players can get stuck in unexpected places.
β’ Dropped player corpses can clip through the floor.
β’ Life monitor screen may show incorrect player lists for clients.
β’ Some items may become unlootable after a player's death.
π Thanks for playing, and keep the feedback coming!