Drunkoff V. Ex Agent (Episode 1)

Drunkoff V. Ex Agent (Episode 1) Major update and bug fixes

Version
Major update and bug fixes
Version Date
Jan. 9, 2024
Links

Patch Notes

Major update and bug fixes


• Fixed the scaling of the landscape texture when the camera zooms in on the first forest location.
• Addressed collision errors, especially on the main character's house staircase. Previously, it was possible to jump from the second floor to the first through the staircase by moving towards the door.
• Resolved collision issues in a location with overturned furniture, where sitting in the bathroom could get you stuck under the tub.
• Corrected collisions in 15 locations of multi-story buildings.
• Made changes to the landscape and lighting in the courtyard location.
• Fixed a bug with a bench in the first location, which allowed players to fly beyond the map using the bench and swing. Physics on the bench is now disabled.
• Increased overall game optimization, resulting in a 40% performance boost.
• Fixed a game closure bug on the first level, where a random crash occurred when looking at a faceless character behind the main hero due to trigger location violations.
• Optimized models and transitioned to using nanite technology.
• Addressed widget shaking related to non-standard display resolutions.
• Fixed a bug related to material index offset on maps, causing the location to look unnatural.
• Fixed a bug allowing movement in pause mode.
• Fixed a bug in the Department location causing loud office sounds.
• Addressed localization errors in multiple languages (work on localization is ongoing, bug reports are accepted).
• Optimized models and transitioned to nanite technology.
• Optimized textures, reducing the load of distant textures on the player's field of view.
• Improved overall game optimization, increasing performance by 30%.
Additionally, numerous minor bugs not affecting gameplay were fixed.
• Added several points of interest in unexpected locations.
• Introduced 6 easter eggs.
• Added saving at the beginning of a location with stairs. Lack of saving previously led to loading the previous location upon death, disrupting puzzle sequence progression.
• Added in-game hints for puzzle-solving, simplifying challenging moments for the majority of players.
• Added additional music.