Dungeon Defenders

Dungeon Defenders 10.6.14

Version
10.6.14
Version Date
April 29, 2026
Links

Patch Notes

Dungeon Defenders Patch 10.6.14

Changes


  • Added loot drop HUD. Position can be adjusted in UDKCDTSettings file in the config folder for the game. Know issue where icons for armor, weapon and accessories are not showing
  • Added Bloom, DOF, Motion blur settings
  • Added new CDTSettings Option Menu. Text scaling issues on lower resolutions will be fixed with an update on a later date
  • Added space helmet for moonbase tavern
  • Added Item Box Size option to options menu
  • Add Mute Split Player Audio config option. Sounds that still happen will be fixed with a update on a later date
  • Add Toggle Floating Damage Numbers hotkey bound to Ctrl+D

Bug Fixes


  • Add flag to prevent simultaneous level-ups from each starting their own process and overwriting each other
  • Route primary player through level-up queue so main + splits cycle in order
  • Fixed so core doesn't duplicate due to fullscreen splits
  • Fixed issue where Assault maps wouldn't start combat phase
  • Fixed timer resetting on hermit web wall, causing an infinite web on enemies
  • Added back missing Normal function on Desired Direction on Homing Projectiles. Should fix issues where the projectile is too accurate on Workshop Assault
  • Fixed the text for unlock moonbase tavern
  • Fix Accessed None in homing projectiles when it is destroyed early with no target
  • Return in-flight pooled projectiles to pool on combat phase end. Should fix the issue where pooled projectiles are stacking up in number every wave causing lag on longer maps
  • Fixed Game Stats UI not responding to Y button for "More info" option in Overview
  • More NULL guards to prevent crashes

Changes

Bug Fixes

For Etheria!