Dungeon Defenders
Dungeon Defenders 10.6.15
Patch Notes
Dungeon Defenders Patch 10.6.15
Changes
- Move damage numbers toggle from Ctrl+D to F10, to not hinder camera rotation
- New scrollbar
Balance Changes
- Lowered Owl Nest, Holy Cannon and Obelisk health so their hp is in line with other towers, around x1.5 and not x6 higher
- Made Divine Judgement increase Electric and Lightning damage by up to 20% for allies
- Made Divine Judgement retaliation explosion proc up to 3 times, at most once every 2.5 seconds
- Made Shield Bash Electric damage
- Made Mortar Tower deal 60% damage to bosses
- Increased Oil Trap detonation time by a factor of 3
- Made Ruthless CD Old One the same fight as Great Old One on Crystalline Resurgence 3, but without the abilities being disabled
Bug Fixes
- Fix game getting stuck when changing levels with split screen active
- Damage numbers setting no longer resets when swapping fullscreen splits
- Depth of Field and Bloom settings should no longer reset to defaults when loading a new map
- Fix projectiles not dealing damage off host after healing while holding attack
- Possible fix for permanent ability lockout when Cupid arrow wears off at wave end
- Reverted change on materials on Crystalline Dimension weapons
- Fixed double dummies on Defence Tavern
- Added collision on the middle bridge on Defence Tavern
- Fixed an issue with Crystalline Dimension portal
Known Issues
- Item box select option on settings is broken. Please change option CDTSettings file
For Etheria!